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  2. These STEM Toys Are So Cool, You’ll Forget They're Educational

    www.aol.com/lifestyle/stem-toys-cool-ll-forget...

    12-in-1 Education Solar Robot Toy. While many of the robot builds out there require some small battery to make them go, this one teaches the power of solar energy by using an included panel to ...

  3. Educational toy - Wikipedia

    en.wikipedia.org/wiki/Educational_toy

    An educational toy is expected to educate. It is expected to instruct, promote intellectuality, emotional or physical development. An educational toy should teach a child about a particular subject or help a child develop a particular skill. More toys are designed with the child's education and development in mind today than ever before.

  4. The 25 Best Educational Games for Kids (That They'll ... - AOL

    www.aol.com/25-best-educational-games-kids...

    Kids of all ages will have fun while learning everything from geography to math. Skip to main content. Sign in. Mail. 24/7 Help. For premium support please call: 800-290-4726 more ...

  5. The 30 Best 'Cool' Gifts for Teens in 2022

    www.aol.com/lifestyle/best-gifts-for-teens...

    HEXBUG VEX Robotics Catapult Kit 2.0, STEM Learning, Toys for Kids (Red) Future engineers can immerse themselves in this cool building kit, which produces a working catapult that launches over 20 ...

  6. LeapFrog Enterprises - Wikipedia

    en.wikipedia.org/wiki/LeapFrog_Enterprises

    LeapFrog Enterprises, Inc. (commonly known as LeapFrog) is an educational entertainment and electronics company based in Emeryville, California. LeapFrog designs, develops, and markets technology-based learning products and related content for the education of children from infancy through grade school. The company was founded by Michael Wood ...

  7. Osmo (game system) - Wikipedia

    en.wikipedia.org/wiki/Osmo_(Game_System)

    Osmo is a line of hands-on educational digital/physical games product by the company Tangible Play, based in Palo Alto, California.Osmo's products are built around its proprietary “Reflective Artificial Intelligence,” a system that uses a stand and a clip-on mirror to allow an iPad or iPhone's front-facing camera to recognize and track objects in the physical play space in front of the device.

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