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Rook is a trick-taking game, usually played with a specialized deck of cards. Sometimes referred to as Christian cards or missionary cards, [1] [2] Rook playing cards were introduced by Parker Brothers in 1906 to provide an alternative to standard playing cards for those in the Puritan tradition, and those in Mennonite culture who considered the face cards in a regular deck inappropriate [3 ...
Trick-taking game. A trick of four cards. North led the 10♠. Usually all players must follow suit and play a spade unless they have none. East does so with the K♠. South does not have a spade, so plays the J♦, and West the 7♥. In a notrump game, east wins the trick, having played the highest card of the suit led (unless the game is an ...
Tarot card games are played with a Tarock pack, usually of 54 or 78 cards comprising four French suits and a special trump suit of Tarots or Tarocks. The following games are played with such packs: The following games are played with such packs:
Rook, Whist. Shelem (Persian: شلم Shělěm), also called Rok or similar, is an Iranian trick-taking card game with four players in two partnerships, bidding and competing against each other. Bidding and trump are declared in every hand by the bidding winner. Both the name and the point structure of this game are similar to the American game ...
The play at Whist is the simplest form of Triumph and has been used by many other games. Eldest Hand, the player on Dealer's left, leads to the first trick. Dealer picks up the trump card when it is their turn to play. Players must follow suit if they can, and if they can't follow suit may discard or play a trump.
Play the classic trick-taking card game. Lead with your strongest suit and work with your partner to get 2 points per hand.
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