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  2. Delta3D - Wikipedia

    en.wikipedia.org/wiki/Delta3d

    Delta3d is an open source engine which can be used for games, simulations, or other graphical applications. Its modular design integrates other well-known Open Source projects such as Open Scene Graph, Open Dynamics Engine, Character Animation Library (CAL3D), and OpenAL. Rather than bury the underlying modules, Delta3D integrates them together ...

  3. Game creation system - Wikipedia

    en.wikipedia.org/wiki/Game_creation_system

    A game creation system ( GCS) is a consumer-targeted game engine and a set of specialized design tools, and sometimes also a light scripting language, engineered for the rapid iteration of user-derived video games . Unlike more developer-oriented game engines, game creation systems promise an easy entry point for novice or hobbyist game ...

  4. Digital distribution of video games - Wikipedia

    en.wikipedia.org/wiki/Digital_distribution_of...

    One of the first examples of digital distribution in video games was GameLine, which operated during the early 1980s. The service allowed Atari 2600 owners to use a specialized cartridge to connect through a phone line to a central server and rent a video game for 5–10 days. The GameLine service was terminated during the video game crash of 1983.

  5. Fox Engine - Wikipedia

    en.wikipedia.org/wiki/Fox_Engine

    Fox Engine. The Fox Engine was a proprietary game engine by Konami. [1] The engine's development began with Hideo Kojima after the completion of 2008's Metal Gear Solid 4, with the goal of making the "best engine in the world." [2] The first commercially released title to use the Fox Engine was Pro Evolution Soccer 2014 .

  6. GameMaker - Wikipedia

    en.wikipedia.org/wiki/GameMaker

    Website. gamemaker .io. GameMaker (originally Animo, Game Maker (until 2011) and GameMaker Studio) is a series of cross-platform game engines created by Mark Overmars in 1999 and developed by YoYo Games since 2007. The latest iteration of GameMaker was released in 2022. GameMaker accommodates the creation of cross-platform and multi-genre video ...

  7. 2 Areas of Growth for This Video Game Maker - AOL

    www.aol.com/2013/11/24/2-areas-of-growth-for...

    Take-Two Interactive Software Inc. raked in revenue of $1.27 billion last quarter thanks to the overwhelming success of Grand Theft Auto V. With over 160 perfect scores from reviewers, the game ...

  8. David Crane (programmer) - Wikipedia

    en.wikipedia.org/wiki/David_Crane_(programmer)

    David Crane (born in Nappanee, Indiana, United States) is an American video game designer and programmer. Crane grew up fascinated by technology and went to DeVry Institute of Technology. Following college, he went to Silicon Valley and got his first job at National Semiconductor. Through his friend Alan Miller he learned about potential video ...

  9. Spiderweb Software - Wikipedia

    en.wikipedia.org/wiki/Spiderweb_Software

    Spiderweb Software. Spiderweb Software is an independent video game developer founded in 1994 by Jeff Vogel in Seattle, Washington. Its primary focus is on creating demoware games for the Mac, Microsoft Windows, Android and the iPad. The games emphasize storytelling and turn-based gameplay and use a retro style of graphics.