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  2. The best gaming TV in 2022 - AOL

    www.aol.com/news/best-gaming-tv-2022-220439703.html

    The best gaming TV doesn't stray far from the best gaming monitors.Right now, TVs can compete, and it's a great excuse to put your games on the big screen. If you have a console and want to see ...

  3. Lag (video games) - Wikipedia

    en.wikipedia.org/wiki/Lag_(video_games)

    Lag (video games) In computers, lag is delay (latency) between the action of the user (input) and the reaction of the server supporting the task, which has to be sent back to the client. The player's ability to tolerate lag depends on the type of game being played. For instance, a strategy game or a turn-based game with a slow pace may have a ...

  4. What to look for if you're buying a TV for gaming

    www.aol.com/news/2018-03-15-best-tvs-for-gamers.html

    There are many TVs that fit the bill for console gaming, and it's just a matter of shifting your expectations. Here's what you'll want to look for. Most TV makers (and buyers' guides, for that ...

  5. Mixer (service) - Wikipedia

    en.wikipedia.org/wiki/Mixer_(service)

    Mixer was an American video game live streaming platform. The service launched on January 5, 2016, as Beam, under the ownership of co-founders Matthew Salsamendi and James Boehm. The service placed an emphasis on interactivity, with low stream latency and a platform for allowing viewers to perform actions that can influence a stream.

  6. Display lag - Wikipedia

    en.wikipedia.org/wiki/Display_lag

    Display lag is a phenomenon associated with most types of liquid crystal displays (LCDs) like smartphones and computers and nearly all types of high-definition televisions (HDTVs). It refers to latency, or lag between when the signal is sent to the display and when the display starts to show that signal. This lag time has been measured as high ...

  7. FreeSync - Wikipedia

    en.wikipedia.org/wiki/FreeSync

    FreeSync is an adaptive synchronization technology for LCD and OLED displays that support a variable refresh rate aimed at avoiding tearing and reducing stuttering caused by misalignment between the screen's refresh rate and the content's frame rate. [1][2] FreeSync was developed by AMD and first announced in 2014 to compete against Nvidia 's ...

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