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Supersampling or supersampling anti-aliasing ( SSAA) is a spatial anti-aliasing method, i.e. a method used to remove aliasing (jagged and pixelated edges, colloquially known as "jaggies") from images rendered in computer games or other computer programs that generate imagery. Aliasing occurs because unlike real-world objects, which have ...
Definition. The term generally refers to a special case of supersampling. Initial implementations of full-scene anti-aliasing ( FSAA) worked conceptually by simply rendering a scene at a higher resolution, and then downsampling to a lower-resolution output. Most modern GPUs are capable of this form of anti-aliasing, but it greatly taxes ...
Delta Computer Corporation was a short-lived American computer systems company active from 1986 to 1990 and originally based in Canton, Massachusetts. The company marketed a variety of IBM PC compatible systems featuring Intel 's 8088, 80286, and i386 processors under the Deltagold name. Delta also marketed a variety of peripherals, namely modems.
It was the world's first computer for solving partial differential equations. The Soviet Union began to develop digital computers after World War II. A universally programmable electronic computer was created by a team of scientists directed by Sergey Lebedev at the Kiev Institute of Electrotechnology in Feofaniya.
Intel Paragon. The Intel Paragon is a discontinued series of massively parallel supercomputers that was produced by Intel in the 1990s. The Paragon XP/S is a productized version of the experimental Touchstone Delta system that was built at Caltech, launched in 1992. The Paragon superseded Intel's earlier iPSC/860 system, to which it is closely ...
Fast approximate anti-aliasing. Fast approximate anti-aliasing ( FXAA) is a screen-space anti-aliasing algorithm created by Timothy Lottes at Nvidia. [1] FXAA 3 is released under a public domain license. A later version, FXAA 3.11, is released under a 3-clause BSD license. [2]
A mechanical computer is a computer built from mechanical components such as levers and gears rather than electronic components. The most common examples are adding machines and mechanical counters, which use the turning of gears to increment output displays. More complex examples could carry out multiplication and division—Friden used a ...
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