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  2. Google Classroom - Wikipedia

    en.wikipedia.org/wiki/Google_Classroom

    Google Classroom is a free blended learning platform developed by Google for educational institutions that aims to simplify creating, distributing, and grading assignments. The primary purpose of Google Classroom is to streamline the process of sharing files between teachers and students. [3] As of 2021, approximately 150 million users use ...

  3. ClassDojo - Wikipedia

    en.wikipedia.org/wiki/ClassDojo

    ClassDojo. ClassDojo [3] is an educational technology company. [4] [5] It connects primary school teachers, students and families through communication features, such as a feed for photos and videos from the school day, [6] [7] and messaging that can be translated into more than 35 languages. [8] [9] It also enables teachers to note feedback on ...

  4. Blended learning - Wikipedia

    en.wikipedia.org/wiki/Blended_learning

    Blended learning or hybrid learning, also known as technology-mediated instruction, web-enhanced instruction, or mixed-mode instruction, is an approach to education that combines online educational materials and opportunities for interaction online with physical place-based classroom methods. Blended learning requires the physical presence of ...

  5. Blackboard Learn - Wikipedia

    en.wikipedia.org/wiki/Blackboard_Learn

    Blackboard Learn (previously the Blackboard Learning Management System) is a web-based virtual learning environment and learning management system developed by Blackboard Inc. The software features course management, customizable open architecture, and scalable design that allows integration with student information systems and authentication ...

  6. Active learning - Wikipedia

    en.wikipedia.org/wiki/Active_learning

    Active learning. Classroom teaching. Active learning is "a method of learning in which students are actively or experientially involved in the learning process and where there are different levels of active learning, depending on student involvement." [1] Bonwell & Eison (1991) states that "students participate [in active learning] when they ...

  7. Schoology - Wikipedia

    en.wikipedia.org/wiki/Schoology

    Schoology was designed by Jeremy Friedman, Ryan Hwang, and Tim Trinidad in 2007 while studying at Washington University in St. Louis. [1] Originally designed for sharing notes, features were gradually added and modified. Schoology secured its first round of equity financing, totaling $1,250,000, with an investment of unknown origin in 2009 and ...

  8. Learning management system - Wikipedia

    en.wikipedia.org/wiki/Learning_management_system

    A learning management system ( LMS) or virtual learning environment ( VLE) is a software application for the administration, documentation, tracking, reporting, automation, and delivery of educational courses, training programs, materials or learning and development programs. [1] The learning management system concept emerged directly from e ...

  9. Microsoft Classroom - Wikipedia

    en.wikipedia.org/wiki/Microsoft_Classroom

    Microsoft Classroom was an online blended learning platform for schools that aimed to simplify grading assignments and student communication in a paperless way. It was introduced for Office 365 Education subscribers in April 2016. On May 18, 2017 Microsoft announced the retirement of Microsoft Classroom, which was completed on January 31, 2018.

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