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  2. Converse (semantics) - Wikipedia

    en.wikipedia.org/wiki/Converse_(semantics)

    Converse (semantics) In linguistics, converses or relational antonyms are pairs of words that refer to a relationship from opposite points of view, such as parent/child or borrow/lend. [1][2] The relationship between such words is called a converse relation. [2] Converses can be understood as a pair of words where one word implies a ...

  3. Glossary of game theory - Wikipedia

    en.wikipedia.org/wiki/Glossary_of_game_theory

    Glossary. Acceptable game. is a game form such that for every possible preference profiles, the game has pure nash equilibria, all of which are pareto efficient. Allocation of goods. is a function . The allocation is a cardinal approach for determining the good (e.g. money) the players are granted under the different outcomes of the game.

  4. Strategyproofness - Wikipedia

    en.wikipedia.org/wiki/Strategyproofness

    Strategyproofness. In mechanism design, a strategyproof (SP) mechanism is a game form in which each player has a weakly- dominant strategy, so that no player can gain by "spying" over the other players to know what they are going to play. When the players have private information (e.g. their type or their value to some item), and the strategy ...

  5. Opposite (semantics) - Wikipedia

    en.wikipedia.org/wiki/Opposite_(semantics)

    Opposite (semantics) In lexical semantics, opposites are words lying in an inherently incompatible binary relationship. For example, something that is male entails that it is not female. It is referred to as a 'binary' relationship because there are two members in a set of opposites. The relationship between opposites is known as opposition.

  6. Strategic foresight - Wikipedia

    en.wikipedia.org/wiki/Strategic_foresight

    Strategy is a high level plan to achieve one or more goals under conditions of uncertainty. [3] Strategic foresight happens when any planner uses scanned inputs, forecasts, alternative futures exploration, analysis and feedback to produce or alter plans and actions of the organization. [4][5] Scenario planning plays a prominent role in ...

  7. Strategy - Wikipedia

    en.wikipedia.org/wiki/Strategy

    Strategy (from Greek στρατηγία stratēgia, "art of troop leader; office of general, command, generalship" [1]) is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. [2] In the sense of the " art of the general", which included several subsets of skills including military tactics ...

  8. Strategy (game theory) - Wikipedia

    en.wikipedia.org/wiki/Strategy_(game_theory)

    In applied game theory, the definition of the strategy sets is an important part of the art of making a game simultaneously solvable and meaningful. The game theorist can use knowledge of the overall problem, that is the friction between two or more players, to limit the strategy spaces, and ease the solution. For instance, strictly speaking in ...

  9. Hypernymy and hyponymy - Wikipedia

    en.wikipedia.org/wiki/Hypernymy_and_hyponymy

    Hypernymy and hyponymy are the semantic relations between a generic term (hypernym) and a specific instance of it (hyponym). The hypernym is also called a supertype, umbrella term, or blanket term. [1][2][3][4] The hyponym is a subtype of the hypernym. The semantic field of the hyponym is included within that of the hypernym. [5]