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  2. Infinite monkey theorem - Wikipedia

    en.wikipedia.org/wiki/Infinite_monkey_theorem

    Infinite monkey theorem. The infinite monkey theorem states that a monkey hitting keys at random on a typewriter keyboard for an infinite amount of time will almost surely type any given text, including the complete works of William Shakespeare. In fact, the monkey would almost surely type every possible finite text an infinite number of times.

  3. Monkey testing - Wikipedia

    en.wikipedia.org/wiki/Monkey_testing

    In software testing, monkey testing is a technique where the user tests the application or system by providing random inputs and checking the behavior, or seeing whether the application or system will crash. Monkey testing is usually implemented as random, automated unit tests .

  4. Words per minute - Wikipedia

    en.wikipedia.org/wiki/Words_per_minute

    Words per minute, commonly abbreviated as WPM (sometimes lowercased as wpm), is a measure of words processed in a minute, often used as a measurement of the speed of typing, reading or Morse code sending and receiving.

  5. Infinite monkey theorem in popular culture - Wikipedia

    en.wikipedia.org/wiki/Infinite_monkey_theorem_in...

    Infinite monkey theorem in popular culture. Given enough time, a hypothetical chimpanzee typing at random would, as part of its output, almost surely produce one of Shakespeare's plays (or any other text). The infinite monkey theorem and its associated imagery is considered a popular and proverbial illustration of the mathematics of probability ...

  6. Typing - Wikipedia

    en.wikipedia.org/wiki/Typing

    This is a common measurement for typing programs, or typing tutors, as it can give a more accurate measure of a person's typing speed without having to type for a prolonged period of time. The common conversion factor between WPM and CPM is 5.

  7. TypeRacer - Wikipedia

    en.wikipedia.org/wiki/TypeRacer

    TypeRacer is a multiplayer online browser-based typing game. In TypeRacer, players complete typing tests of various texts as fast as possible, competing against themselves or with other users online. It was launched in March 2008.

  8. Speed typing contest - Wikipedia

    en.wikipedia.org/wiki/Speed_typing_contest

    In a speed typing contest contestants compete to attain the highest accurate typing speeds. These contests have been common in North America since the 1930s and were used to test the relative efficiency of typing with the Dvorak and QWERTY keyboard layouts.

  9. Touch typing - Wikipedia

    en.wikipedia.org/wiki/Touch_typing

    Touch type training can improve an individual's typing speed and accuracy dramatically. Speeds average around 30–40 WPM ( words per minute ), while a speed of 60–80 WPM is the approximate speed to keep up with one's thoughts.

  10. Rocket sled - Wikipedia

    en.wikipedia.org/wiki/Rocket_sled

    A rocket sled is a test platform that slides along a track (e.g. set of rails), propelled by rockets. Sonic Wind No 1. This rocket sled was ridden by John Paul Stapp in the 1950s.

  11. Typequick - Wikipedia

    en.wikipedia.org/wiki/Typequick

    Typequick is a Sydney-based touch-typing software originally developed by Noel McIntosh's AID Systems in conjunction with Blue Sky Industries in 1982. Back in 1965, McIntosh had served as UNIVAC Operations Research Consultant for Europe, where he taught about the training possibilities of computers. [1]