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  2. E-learning in Pakistan - Wikipedia

    en.wikipedia.org/wiki/E-learning_in_Pakistan

    E-learning in Pakistan. E-Learning, or educational technology, in Pakistan (with its ICT infrastructure) has developed mostly in the 21st century. [1] Online universities and e-learning platforms in the country have also opened in recent years. The introduction of 3G / 4G technology has contributed to the growth in m-learning ( mobile learning ...

  3. File:Scan the World - Venus of Willendorf.stl - Wikipedia

    en.wikipedia.org/wiki/File:Scan_the_World...

    The uploader of this file has agreed to the Wikimedia Foundation 3D patent license: This file and any 3D objects depicted in the file are both my own work. I hereby grant to each user, maker, or distributor of the object depicted in the file a worldwide, royalty-free, fully-paid-up, nonexclusive, irrevocable and perpetual license at no additional cost under any patent or patent application I ...

  4. Sakai (software) - Wikipedia

    en.wikipedia.org/wiki/Sakai_(software)

    Sakai (software) Sakai is a free, community-driven, open source educational software platform designed to support teaching, research and collaboration. Systems of this type are also known as learning management systems (LMS), course management systems (CMS), or virtual learning environments (VLE). Sakai is developed by a community of academic ...

  5. Varendra University - Wikipedia

    en.wikipedia.org/wiki/Varendra_University

    Varendra University Permanent Campus. Varendra University (VU) is a private university in Rajshahi, Bangladesh.It obtained approval from the Ministry of Education on March 14, 2012, and from the University Grants Commission (UGC) on March 20, 2012, under the Private University Act of 1992 and was the first UGC approved private university in Rajshahi.

  6. Vikings Esports - Wikipedia

    en.wikipedia.org/wiki/Vikings_Esports

    Vikings Esports [n 1] is a Vietnamese professional League of Legends team competing in the Vietnam Championship Series (VCS). It was founded in 2016 as Young Generation. The team was crowned VCS champions twice, and qualified for the World Championship in 2017, [1] 2018, [2] and 2022, [3] as well as the Mid-Season Invitational in 2019 and 2022.

  7. History of virtual learning environments - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    A Virtual Learning Environment (VLE) is a system specifically designed to facilitate the management of educational courses by teachers for their students. It predominantly relies on computer hardware and software, enabling distance learning. In North America, this concept is commonly denoted as a "Learning Management System" (LMS).

  8. History of virtual learning environments in the 1990s - Wikipedia

    en.wikipedia.org/wiki/History_of_virtual...

    The VIRTUS project at University of Cologne, Germany, has started the development of the web-based ILIAS learning management system in 1997. A first version with an integrated web-based authoring environment has been going online at 2 November 1998. In 2000 ILIAS became open source software under the GPL.

  9. Déjà vu - Wikipedia

    en.wikipedia.org/wiki/Déjà_vu

    The phrase "déjà vu" is borrowed from French and means "already seen". Déjà vu occurs when someone perceives they have already experienced a situation before, and their body experiences familiarity with the experience and confusion. This term was first used by Émile Boirac in the year 1876. Boirac was a French philosopher who wrote a book ...