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Information. Huge thanks to u/rohan_spibo for the official Tier List Template as well as members of the BTD6 Index Server for their collaboration and input. Version 40 introduced Corvus, and man is he powerful. Quite a few changes in the tierlist were mainly caused by him giving multiple towers a very strong DPS focused hero.
If this is an idea the community appreciates we can work on developing this tier list further with more responders. Maybe have older players rank champions based on their 2* and how much they need levels and relics. Tier list: Distribution: Some y-axes might look wonky cause of the small sample size (Elise is a mess). Important notes:
ENGLISH TIER LIST. I've been seeing lots of people wanting an English tier list, so I made one with the help of Tweacz and some LC Discord users. The goal was to make everything easily accessible and to help teach new players why certain stuff is good, as well as not having to use the spotty translations from google.
It used a some subjectivity (cutting out items, limiting late tier items in early production) in the code. It is still my recommended ranking for most players. There is Optimal Alternate Recipes - Pushing the Raw Resources to the Limits, which was about pure resource efficiency and maximizing the world's resources. This has no subjectivity, but ...
S+ Tier stratagems, these are the best right now for just about every mission. Shield Generator Pack. This is useful on every map against every faction. It'll stop the bugs from staggering you, block even a missile from the robots and increase your survivability by a lot.
Spite Sword: The damage is mediocre on its own. If it needs face flask to shine then B tier is perfect for it. Tentacle: It gives you very long i-frames and you perform another attack while maintaining the i-frames. Oiled Grenade: There are much more oil sources than any other status effects, and it has a cooldown.
Civilization 6 Deity Level Tier List. Fellow Civ enthusiasts! I've spent countless hours Civ 6 on Deity difficulty (for reference, I’ve played every single civ through at least 1 game on Deity to completion, I’ve played about 90% of Civs at least twice, and there are many I’ve played several times) and I wanted to share my tier list for the different civilizations.
That's all well and good and is to be taken into account when voicing our own opinions, but you've got a tier list where most of the tiers are based on how well the weapon performs with some tiers including 1 handed weapons, but then there is a tier unrelated to performance called 'one handed'. That's not a tier that's a category.
Its strength comes from a couple things. The fire/breach chance is both amazing for generating crew kills and for disabling a system. Its also decently fast for a weapon coming in at 13 seconds. Part of the thing is however its value greatly increases with extra systems.
Your world resource use would look like the following (not possible): Original Recipes. Using Alternate Recipes: If you were to do the same using the alternates guided by this ranking, you would: Need 206,989 MW power (-38.3%) Move 408,367 items around per min (-55.0%) Build 7,184 buildings (-70.6%)